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This page introduces the different material types in V-Ray for 3ds Max.
![]() Overview
There are a number of different materials for use with V-Ray for 3ds Max. These materials are quite versatile and each can be used in a number of ways to achieve different looks as needed from simulating simple surface properties like plastics and metals to complex uses such as translucent objects, subsurface materials such as skin and even light emitting objects.
For more details on each material, please see the dedicated pages.
UI Path: ||Material Editor window|| > Material/Map Browser > Materials > V-Ray
Image courtesy of Salih Göçmen Download Toucan Materials Rhino MacromediaV-Ray MaterialsTools and Utilities
Additionally, V-Ray provides a number of utilities and standalone tools for working with materials:
Download Toucan Materials Rhino Mac 5NotesDownload Toucan Materials Rhino Machine
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December 2020
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